Udemy - Houdini Game Art - Create foliage for Games with Houdini

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文件数目:47个文件
文件大小:2.25 GB
收录时间:2021-09-14
访问次数:9
相关内容:UdemyHoudiniGameCreatefoliageGameswith
文件meta
  • 6. Export and bake for Game Engine/4. Low-Poly mesh creation.mp4
    238.32 MB
  • 7. UnityUnreal showcase/1. Unreal Engine integration.mp4
    223.23 MB
  • 3. Understanding Copy to points/1. Understanding Houdini built-in orientation attributes.mp4
    214.05 MB
  • 2. Modeling the parts of the IVY/1. Meshes from bitmap with the Trace node.mp4
    177.52 MB
  • 6. Export and bake for Game Engine/2. Baking and compositing in Substance Designer.mp4
    174.67 MB
  • 5. Adding variation/1. Leaves variation.mp4
    137.49 MB
  • 6. Export and bake for Game Engine/3. Adding plants to our atlas.mp4
    136.15 MB
  • 5. Adding variation/6. Branches improvements.mp4
    130.5 MB
  • 6. Export and bake for Game Engine/1. Draw and Export our High poly Ivy.mp4
    122.42 MB
  • 8. Conclusion/1. Conclusion and possible improvements.mp4
    113.84 MB
  • 4. Populate the branches with leaves/1. Creating the Spawn points.mp4
    106.38 MB
  • 4. Populate the branches with leaves/2. Simple lights and materials setup.mp4
    84.9 MB
  • 5. Adding variation/4. Creating a User Interface for our tool.mp4
    81.19 MB
  • 2. Modeling the parts of the IVY/2. Export and setup Meshes for later.mp4
    66.9 MB
  • 2. Modeling the parts of the IVY/3. Drawing branches with curves.mp4
    62.19 MB
  • 5. Adding variation/2. Randomize spawn points.mp4
    55.21 MB
  • 5. Adding variation/3. Adding gravity to the leaves.mp4
    43.71 MB
  • 5. Adding variation/5. Spawn variation with VOPS.mp4
    40.59 MB
  • 7. UnityUnreal showcase/2. Unity showcase.mp4
    36.52 MB
  • 1. Introduction/1. Introduction.mp4
    28.7 MB
  • 1. Introduction/2. Planning.mp4
    27.32 MB
  • 9. Source files/1.1 IVY_SOURCES.zip.zip
    5.34 MB
  • Udemy - Houdini Game Art - Create foliage for Games with Houdini.jpg
    57.17 KB
  • 3. Understanding Copy to points/1. Understanding Houdini built-in orientation attributes.vtt
    19.32 KB
  • 2. Modeling the parts of the IVY/1. Meshes from bitmap with the Trace node.vtt
    15.53 KB
  • 5. Adding variation/1. Leaves variation.vtt
    12.64 KB
  • 5. Adding variation/6. Branches improvements.vtt
    11.54 KB
  • 6. Export and bake for Game Engine/2. Baking and compositing in Substance Designer.vtt
    10.6 KB
  • 6. Export and bake for Game Engine/4. Low-Poly mesh creation.vtt
    10.36 KB
  • 8. Conclusion/1. Conclusion and possible improvements.vtt
    9.44 KB
  • 4. Populate the branches with leaves/1. Creating the Spawn points.vtt
    8.58 KB
  • 6. Export and bake for Game Engine/1. Draw and Export our High poly Ivy.vtt
    8.32 KB
  • 7. UnityUnreal showcase/1. Unreal Engine integration.vtt
    8.24 KB
  • 5. Adding variation/4. Creating a User Interface for our tool.vtt
    6.1 KB
  • 4. Populate the branches with leaves/2. Simple lights and materials setup.vtt
    5.98 KB
  • 2. Modeling the parts of the IVY/3. Drawing branches with curves.vtt
    5.91 KB
  • 2. Modeling the parts of the IVY/2. Export and setup Meshes for later.vtt
    5.85 KB
  • 1. Introduction/2. Planning.vtt
    5.62 KB
  • 5. Adding variation/2. Randomize spawn points.vtt
    4.7 KB
  • 6. Export and bake for Game Engine/3. Adding plants to our atlas.vtt
    4.4 KB
  • 5. Adding variation/5. Spawn variation with VOPS.vtt
    3.42 KB
  • 5. Adding variation/3. Adding gravity to the leaves.vtt
    3.15 KB
  • Udemy - Houdini Game Art - Create foliage for Games with Houdini.txt
    2.42 KB
  • 1. Introduction/1. Introduction.vtt
    2.42 KB
  • 7. UnityUnreal showcase/2. Unity showcase.vtt
    2.2 KB
  • 9. Source files/1. Sources files.html
    164 Bytes
  • 3. Understanding Copy to points/2. Orientation Attributes.html
    131 Bytes
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